AI Insights · Timothy · December 2021
Top 5 Idler Games on iOS in South Africa Q4 2021
Discover the performance of the top 5 idler games on iOS in South Africa during Q4 2021, including trends in downloads, revenue, and active users.
The fourth quarter of 2021 saw significant activity in the idler games category on iOS in South Africa. Here’s a detailed look at the performance of the top 5 games: Idle Lumber Empire - Wood Game, Moon Pioneer, Weed Inc: Idle Tycoon, Stone Miner, and My Little Universe.
Idle Lumber Empire - Wood Game from AppQuantum Publishing Ltd saw a remarkable increase in weekly revenue, peaking at approximately $1.8K in mid-December. Weekly downloads also grew steadily, reaching 885 in the second week of December. Active users increased consistently, starting from 162 in late September and reaching 1.2K by the end of the quarter.
Moon Pioneer by Voodoo had notable fluctuations in weekly downloads, with a high of 1.9K in late October and a low of just 1 download in early December. Active users followed a similar trend, peaking at 1.7K in early November before stabilizing around 400-500 users towards the end of the year. Revenue was minimal, with a single spike to $142 in late December.
Weed Inc: Idle Tycoon from Metamoki Inc. maintained a relatively steady weekly revenue, generally hovering around $300-$400, with a peak of $518 in late November. Downloads peaked early in the quarter at 662 in early November but declined significantly towards the end. Active users saw a peak of 1.7K in mid-November before gradually decreasing to 422 by the end of December.
Stone Miner by ZPLAY (HK) TECHNOLOGY CO., LIMITED experienced a consistent decline in active users from 1.9K in late September to 217 by the end of December. Weekly downloads showed a similar downward trend, with a high of 1.1K in late September and a low of 27 in late December. Revenue remained low, peaking at $103 in early November.
My Little Universe from SayGames LTD had a steady increase in weekly downloads and active users throughout the quarter. Downloads peaked at 468 in early December, while active users reached a high of 827 in the same period. Revenue saw a notable increase towards the end of the quarter, peaking at $320 in late December.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.